Please note that in light of recent events regarding the Covid-19 virus, there may be delays to any published interview dates. Please apply as normal and we will keep you informed via email of any changes. Thank you.
Permanent, Full Time
The Department of Informatics within the School of Computing and Engineering is seeking to appoint either a Lecturer or Senior Lecturer in Computer Games Programming.
You will have significant experience of computer games software and hardware, including game graphics, artificial intelligence and game engine architecture. You need to be a fluent programmer in a C-based language (e.g., C++, C#, Java, Objective C) and have experience in using graphics APIs such as OpenGL or DirectX. You will have developed games for a variety of platforms such as PCs, game consoles and mobile/handheld devices. Applicants with knowledge of games industry processes and best practice are particularly sought.
For the Senior Lecturer post, you should currently hold a PhD in a relevant area and have an established research record in a strongly related field. For the Lecturer role, applications are invited from candidates who do not yet hold a PhD but do have significant industry experience and can demonstrate a strong desire to establish their research career and undertake a PhD on a part-time basis. Early career researchers, looking to establish their academic career in the area of Games Programming, are also encouraged to apply for the Lecturer role.
If you are currently registered as a full-time student at the University please note that you may only apply for part-time jobs of 15 hours or less per week.
For more information, please download the recruitment pack.